latest project Had a few hickups with Zbrush but its in working order right now.
Heres snap shots with and with out norma ls. I'm working on the diffuse texture
next.
Saturday, January 13, 2007
quick update.. background too dark. So I lightened it. I'll be doing a turnaround sometime soon. But in the mean time I'm going to sketch up a character.
Final Render (Normal Maps, Diffuse and Specular)
Normal Maps and Diffuse.
Normal Maps
Wire Frame
Geo
Here's the finished model, with Normal maps, Specular and Diffuse Map And progress shots.
Thursday, January 04, 2007
working in 3dmax for now here's my concepts in 3d. I'll be doing a normal pass and then a texture pass soon.
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